I am a lover of art, music, video games, learning and teaching. I have a background in traditional 2D art creating comic books and concept art. Over the years I have learned to apply my traditional skills to the 3d digital world.
I work for Imagine 3d Workshop doing architectural rendering and sculpting figurines. My main tools are Modo, Maya, 3dsMax, Zbrush, Mari, Photoshop and Substance Designer. I went to school for 3D Modeling and Animation at Pixel Blue College and taught the weekend and evening courses for 5 years.
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